Let’s Talk ↗
Chunky Bones / Founder

Veronica Shelton

Game developer, brand and product designer, and builder of studios where play meets possibility.

Veronica started Chunky Bones as a creative studio and grew it into a lab for games and playful technology. She came up through design and animation, so she thinks in motion first and pixels second. Every idea gets poked, prodded and questioned before it gets built… the ones that survive are usually the good ones.

Outside the lab, she’s spent over a decade shaping brands, products and experiences for names you’d recognize, and built a couple of studios from scratch along the way. Human first. Strategy always. AI in the toolkit… never in the driver’s seat.

Practice
Game development
Casual and immersive games, from mechanics to store launch.
Cognitive experience design
Designing for attention, energy and how people actually feel while they play.
Brand & product
Creative direction, UX and identity systems built to scale.
Design & code
Same hands from Figma to React… with AI as a working material, not a gimmick.
Ventures founded & built
Has designed with

Estée Lauder Companies · Sephora · Disney · Salesforce · Pottery Barn & Williams-Sonoma · Subaru Global · Optum · Oprah · Peach & Lily · Tempur Sealy

Awards & recognition
  • ★ Vanguard Edge
  • ★ Re:Frame
  • ★ New Realities Index
As seen in Forbes, 2024 ↗
In her words

“A decade of craft. Still learning. Still building.”

Work with Veronica ↗
Chunky Bones / Founder

Veronica Shelton

Game developer, brand and product designer, and builder of studios where play meets possibility.

Veronica started Chunky Bones as a creative studio and grew it into a lab for games and playful technology. She came up through design and animation, so she thinks in motion first and pixels second. Every idea gets poked, prodded and questioned before it gets built… the ones that survive are usually the good ones.

Outside the lab, she’s spent over a decade shaping brands, products and experiences for names you’d recognize, and built a couple of studios from scratch along the way. Human first. Strategy always. AI in the toolkit… never in the driver’s seat.

Practice
Game development
Casual and immersive games, from mechanics to store launch.
Cognitive experience design
Designing for attention, energy and how people actually feel while they play.
Brand & product
Creative direction, UX and identity systems built to scale.
Design & code
Same hands from Figma to React… with AI as a working material, not a gimmick.
Ventures founded & built
Has designed with

Estée Lauder Companies · Sephora · Disney · Salesforce · Pottery Barn & Williams-Sonoma · Subaru Global · Optum · Oprah · Peach & Lily · Tempur Sealy

Awards & recognition
  • ★ Vanguard Edge
  • ★ Re:Frame
  • ★ New Realities Index
As seen in Forbes, 2024 ↗
In her words

“A decade of craft. Still learning. Still building.”

Work with Veronica ↗
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